Module scute.enchantments

Enum for all enchantments in Minecraft.

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"""
Enum for all enchantments in Minecraft.
"""


class Enchantment:
    aqua_affinity = "aqua_affinity"
    bane_of_arthropods = "bane_of_arthropods"
    binding_curse = "binding_curse"
    blast_protection = "blast_protection"
    channeling = "channeling"
    depth_strider = "depth_strider"
    efficiency = "efficiency"
    feather_falling = "feather_falling"
    fire_aspect = "fire_aspect"
    fire_protection = "fire_protection"
    flame = "flame"
    fortune = "fortune"
    frost_walker = "frost_walker"
    impaling = "impaling"
    infinity = "infinity"
    knockback = "knockback"
    looting = "looting"
    loyalty = "loyalty"
    luck_of_the_sea = "luck_of_the_sea"
    lure = "lure"
    mending = "mending"
    multishot = "multishot"
    piercing = "piercing"
    power = "power"
    projectile_protection = "projectile_protection"
    protection = "protection"
    punch = "punch"
    quick_charge = "quick_charge"
    respiration = "respiration"
    riptide = "riptide"
    sharpness = "sharpness"
    silk_touch = "silk_touch"
    smite = "smite"
    soul_speed = "soul_speed"
    sweeping = "sweeping"
    swift_sneak = "swift_sneak"
    thorns = "thorns"
    unbreaking = "unbreaking"
    vanishing_curse = "vanishing_curse"

Classes

class Enchantment
Expand source code Browse git
class Enchantment:
    aqua_affinity = "aqua_affinity"
    bane_of_arthropods = "bane_of_arthropods"
    binding_curse = "binding_curse"
    blast_protection = "blast_protection"
    channeling = "channeling"
    depth_strider = "depth_strider"
    efficiency = "efficiency"
    feather_falling = "feather_falling"
    fire_aspect = "fire_aspect"
    fire_protection = "fire_protection"
    flame = "flame"
    fortune = "fortune"
    frost_walker = "frost_walker"
    impaling = "impaling"
    infinity = "infinity"
    knockback = "knockback"
    looting = "looting"
    loyalty = "loyalty"
    luck_of_the_sea = "luck_of_the_sea"
    lure = "lure"
    mending = "mending"
    multishot = "multishot"
    piercing = "piercing"
    power = "power"
    projectile_protection = "projectile_protection"
    protection = "protection"
    punch = "punch"
    quick_charge = "quick_charge"
    respiration = "respiration"
    riptide = "riptide"
    sharpness = "sharpness"
    silk_touch = "silk_touch"
    smite = "smite"
    soul_speed = "soul_speed"
    sweeping = "sweeping"
    swift_sneak = "swift_sneak"
    thorns = "thorns"
    unbreaking = "unbreaking"
    vanishing_curse = "vanishing_curse"

Class variables

var aqua_affinity
var bane_of_arthropods
var binding_curse
var blast_protection
var channeling
var depth_strider
var efficiency
var feather_falling
var fire_aspect
var fire_protection
var flame
var fortune
var frost_walker
var impaling
var infinity
var knockback
var looting
var loyalty
var luck_of_the_sea
var lure
var mending
var multishot
var piercing
var power
var projectile_protection
var protection
var punch
var quick_charge
var respiration
var riptide
var sharpness
var silk_touch
var smite
var soul_speed
var sweeping
var swift_sneak
var thorns
var unbreaking
var vanishing_curse