Module scute.enchantments
Enum for all enchantments in Minecraft.
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"""
Enum for all enchantments in Minecraft.
"""
class Enchantment:
aqua_affinity = "aqua_affinity"
bane_of_arthropods = "bane_of_arthropods"
binding_curse = "binding_curse"
blast_protection = "blast_protection"
channeling = "channeling"
depth_strider = "depth_strider"
efficiency = "efficiency"
feather_falling = "feather_falling"
fire_aspect = "fire_aspect"
fire_protection = "fire_protection"
flame = "flame"
fortune = "fortune"
frost_walker = "frost_walker"
impaling = "impaling"
infinity = "infinity"
knockback = "knockback"
looting = "looting"
loyalty = "loyalty"
luck_of_the_sea = "luck_of_the_sea"
lure = "lure"
mending = "mending"
multishot = "multishot"
piercing = "piercing"
power = "power"
projectile_protection = "projectile_protection"
protection = "protection"
punch = "punch"
quick_charge = "quick_charge"
respiration = "respiration"
riptide = "riptide"
sharpness = "sharpness"
silk_touch = "silk_touch"
smite = "smite"
soul_speed = "soul_speed"
sweeping = "sweeping"
swift_sneak = "swift_sneak"
thorns = "thorns"
unbreaking = "unbreaking"
vanishing_curse = "vanishing_curse"
Classes
class Enchantment
-
Expand source code Browse git
class Enchantment: aqua_affinity = "aqua_affinity" bane_of_arthropods = "bane_of_arthropods" binding_curse = "binding_curse" blast_protection = "blast_protection" channeling = "channeling" depth_strider = "depth_strider" efficiency = "efficiency" feather_falling = "feather_falling" fire_aspect = "fire_aspect" fire_protection = "fire_protection" flame = "flame" fortune = "fortune" frost_walker = "frost_walker" impaling = "impaling" infinity = "infinity" knockback = "knockback" looting = "looting" loyalty = "loyalty" luck_of_the_sea = "luck_of_the_sea" lure = "lure" mending = "mending" multishot = "multishot" piercing = "piercing" power = "power" projectile_protection = "projectile_protection" protection = "protection" punch = "punch" quick_charge = "quick_charge" respiration = "respiration" riptide = "riptide" sharpness = "sharpness" silk_touch = "silk_touch" smite = "smite" soul_speed = "soul_speed" sweeping = "sweeping" swift_sneak = "swift_sneak" thorns = "thorns" unbreaking = "unbreaking" vanishing_curse = "vanishing_curse"
Class variables
var aqua_affinity
var bane_of_arthropods
var binding_curse
var blast_protection
var channeling
var depth_strider
var efficiency
var feather_falling
var fire_aspect
var fire_protection
var flame
var fortune
var frost_walker
var impaling
var infinity
var knockback
var looting
var loyalty
var luck_of_the_sea
var lure
var mending
var multishot
var piercing
var power
var projectile_protection
var protection
var punch
var quick_charge
var respiration
var riptide
var sharpness
var silk_touch
var smite
var soul_speed
var sweeping
var swift_sneak
var thorns
var unbreaking
var vanishing_curse